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NW2.TUT
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NoteWorthy is a music word-processor. It does not aim to be a music-playing
program, but provides output to printer in a very high quality.
It is strictly WYSIWYG - What You See Is What You Get, so that what you see on
screen is - pixel for pixel - exactly what you would see in a draft mode
printout. The full resolution format merely smooths out the screen's
dottiness.
The WYSIWYG format means that what you see on the screen isn't the full-width
of the printed music, there's a left side and a right side and the program
flips between them as you need to. The screen is about 2/3 of the paper width.
By the way, if you've not run the NWSETUP program you should do so before
attempting to print from this program. It defines all sorts of printer formats
as well as screen types and which are saved in the file NW.INI.
Anyway the purpose of this tutorial is to get you up and running, so pin your
eyes back and follow instructions:
GETTING STARTED
You're reading this tutorial just now, but you can return at any time to the
music screen and then return to the same page you left. Just press Escape to go
back and then Alt-F1 again to return. Why not try it?
See how you come back to the place you left? Intelligent software, I call it,
but then I'm biased.
OK let's get started.
First a few fundamentals. Back at the main screen if you press Escape you
bring up the menu bar. (I bet you've found that already. It's a standard key
to press when you first meet a new program). Press it again and it goes away.
On the menu you find seven headings. You can select these in the usual way and
then submenus drop down. Select with the highlighted key or arrow keys.
Again, press Esc if you don't want them and they go away.
Actually you can use a mouse too if one is running, but this tutorial is for
everyone so we'll not be using the mouse here. Once you've got the hang of the
program the mouse just helps you get around.
Next page please....
SYSTEMS
In this tutorial we're going to put down a well-known tune and some harmony.
It's actually "Frere Jacques", and we're going to put it on two staves just
like a piano part.
Now first we're going to throw away whatever you have on the screen. If you've
been messing around already (tut-tut) I dread to think what rubbish you've got
on it, but whether or no, we're going to start with a clean sheet.
We need to select the NEW FILE option which under the File menu. So the key
sequence is Esc, then F and N. Go on, you do it - then you can get back here
with Alt-F1 just like you practised.
OK now you should have one single stave. Frere Jacques needs two staves, so we
need to add another. The long way to do this is to press the Escape key to
bring up the menu bar. Then you can select the Stave option and select the New
option. The quick way is shown on that menu - it's saying press Ctrl-N. (N for
new).
Pop back to the music screen and make a new stave by any method you like,
again pressing alt-F1 to come back here afterwards.
Next page...
Now these two staves are separated, yes? We need to bind them together, or in
NoteWorthy terms to bind the first stave down to the second. Your I-shaped
cursor will be on the bottom stave just now so get it up to the top one by
pressing the up arrow key.
OK? Now you can bind the staves together with the [ key (there's a menu option
too under the Staves menu if you want to go that way). Go bind the staves.
So far so good. But these staves are bound like as for a duet. You can
bracket them too like piano music by pressing the [ key again. Go on then.
Now that gives me the chance to illustrate one of the ways in which NoteWorthy
operates. If you go back to the music screen and press [ AGAIN you will find
the staves separated. So there are 3 options: separated, bound and
bound-with-brackets: pressing [ cycles around these options and operates from
the current stave. Go on - go back and have a play!
OK, OK the program's getting dizzy now. Make sure you left the staves bound
and bracketed, and we can get onto the next section:
CLEFS
Right, so now you've seen the music screen with an empty music stave. As with
most music, what we need first is to create a clef for the first stave, so make
sure the cursor (that funny I-shaped thing) is somewhere on the left of the
stave. You can press left and right arrow keys, or Home will put it at a
convenient spot over on the left. To make the cursor move faster you can press
the control key and the arrow keys together.
Got it in place? OK, now back to that clef. The package can manage 4 types, and
they are all created by pressing Alt-S. Once, twice, or as often as you like to
get the clef you want. Another example of cycling. Do it now. I suggest a
treble clef.
Done that? Now if your positioning wasn't ideal you can move the clef into
place with the left and right arrow keys, but the clef doesn't become part of
the music until you confirm it with one of two key presses:
Space : fixes the clef and moves the cursor on,
Enter : fixes the clef but keeps the cursor where it is
Exercise: Put a treble clef on the top stave near the left.
KEY SIGNATURES
Now for a key signature. Putting this on the score is rather like the Clef,
except here you press K (for Key would you believe) as many times as you like
to move through the sharp keys, or Shift K to go through the black keys. When
you're happy with the key signature and its position (use the left/right arrow
keys) again you can press Enter or Space just as before to make the key
signature permanent.
Exercise: Place the key of one sharp after the clef
Next job: time signature of course. C and ¢ are available by pressing Alt-T but
let's put in a time signature of 4/4: just because it's slightly harder.
Cursor in position? (if not make it so), press Alt-U (for the Upper number)
three times - it cycles through the digits 0 to 9. Then you should press ENTER
so as not to move the cursor forwards before entering the Lower number in the
same way with Alt-L. This cycles through 4,8,16,1,2 by the way.
Exercise: Place a time signature of 4/4 after the key signature
REVIEW
Now we're ready to start entering actual music: but first let's review some
principles:
1 Symbols are created with key-strokes and moved into position with the
cursor keys. This applies to clefs, key-signatures and notes.
2 They are accepted with Space or Enter (there are others, we'll come
to those later. Until accepted they are "not yet there" and can be
changed moved with the arrow keys. They can even be changed to other
symbols provided you don't "freeze" them with Space or Enter.
3 Clefs are Alt-S:
Key signatures are K or Shift-K.
Time signatures are Alt-U, Alt-L and Alt-T
DELETIONS AND CHANGES
If you make mistakes you can alter your work by entering Edit Mode: that's F10.
Do it now and return to this tutorial. The nearest object (note/key
signature/time signature/clef or whatever) turns red (or grey if you're
monochrome) and you can move it left and right (arrow keys of course), delete
it with Del or alter it in other ways as you will see. You can move from one
object to the next with Ctrl-right and Ctrl-left, and finish your edit with
ENTER, or abandon it with Esc. You can change lots of positions or things in
one edit session and then complete it with a single return. There's specific
help for Edit available by pressing F1 when in Edit Mode.
Exercise: experiment with Edit mode, F10. Move some of the things around
that you've put on the screen.
HINT: If you seem to lose some bits of things when you're editing or
adding things, you can type F2 for a redraw of the stave, or Shift-F2
for a redraw of the full screen. It's on one of the Help screens.
ENTERING NOTES
For the convenience of real musicians (!) notes are selected by their name (A
to G) once a clef is defined. But there are so many other characteristics a
note can have (length, stick up/down etc) besides this that we have to define a
default, and this is shown at the bottom left of the screen. It's Crotchet
Auto when you start the package.
This indicates that notes will be entered as crotchets unless you say otherwise
and that they will appear with tails up or down as the position on the stave
demands.
You can change the default note-value by pressing any of the number keys 1 to
8, giving note-values from breve to hemidemisemiquaver, but you rarely need to
do that as we can enter different lengths by another method.
To force the tail to do what you want, Press
J for tails up,
P for tails down (looks like a J or a P - geddit?)
I for auto-tail
O for no tail (useful for adding notes to stems at any old place, such
as a D on a C's stem, or even chords.
We want to type in a melody with tails up, so press J just now and see the
default change.
CASE STUDY: FRERE JACQUES
Let's type in the first bar of Frere Jacques in G:
The default should be crotchet, stem up.
Type G space A space B space G space
Watch out, here comes a bar line! Easy - that's / on the keyboard. It's just
like any other object - type / and move as you wish. Pressing / lots of types
gives you different sorts of bar lines.
Type / space
Observe that you got a complete bar-line for the defined system (both staves).
The second bar is just like the first: type it in.
And the bar-line at the end.
The third bar is easy, B - C - minim D. The minim D is easiest produced by
leaving the default at crotchet, but typing Shift-D. If you press the name of
the note repeatedly (before completing) then the note length shortens, and if
you type it with Shift-letter then it gets longer.
Before we get embroiled in those quavers in the next part of the song, let's
harmonise the melody so far. Go back to the beginning of the stave with
Home, and now press Tab to jump from object to object. Or Shift-Tab to move
backwards. This is a really useful way of aligning your notes and works right
across both staves. It works like the Tab key on an old-fashioned typewriter
(if you remember those - they were a form of early computer. Ahem).
Move to the first note of the melody, tell the default to be Stem Down (press
P) and on the next page we'll type it in.
Our harmony for the first four notes is a sixth lower. Type a B, and before
pressing ENTER, move it down an octave with the down arrow key.
Accept it with Enter and then Tab to the next note - you could just have used
Tab to complete it - and add the C,D and B to the next three notes. See how the
crotchet stems line up. Wonderful stuff!
The harmony for the next four notes is the same: put it in.
The harmony for the third bar is in thirds below, so pop in the harmony for the
third bar: G - A - minim B.
QUAVERS
There's no great difference here between quavers and the other notes, except
that quavers can be beamed together. There's only one rule in this package
about the beams, and that's that you can't beam one quaver to another unless
they are on the same stave and with the tails in the same direction.
The beam is "attached" to the second note of the pair as one of its attributes
and is made or unmade with the Backspace key (that's the big one above the
Enter key on your keyboard. It's usually marked with a backward arrow to so
should remind you of its function).
Let's illustrate this with the rest of Frere Jacques.
But first you should notice that we're getting close to the right-hand side of
the screen (or maybe you've passed it). Anyway when you get there, you will see
the screen jump to the left and a second part of the stave come into view. This
is the right-hand part of that stave (we mentioned this earlier), and moving
across the boundary will make the viewpoint jump around.
Of course it's hard to see the whole picture, so we've put in a command to
enable you to see the whole thing, that's F3 (or on the View Menu it's Full
Screen). It toggles the Zoom In and Zoom Out. You can work in either Zoom In
or Zoom Out as it pleases you (and depending how good your monitor is!), and
can even see the whole page view by pressing Alt- F2, although you can't work
in this extreme Zoom (we call it Preview Mode).
The notes required are all quavers just now, and just for the exercise, type 5
to change the basic note to a quaver length. And let's have their tails all
up so press J.
Right. The notes are D-E-D-C-B crotchet G crotchet.
Type D E Backspace D Backspace C Backspace
and you should have all the quavers beamed together.
The crotchets are easy: Shift-B Shift-G.
Add a bar line to complete.
Now I guess that you're getting close to the right-hand of the screen, ie the
edge of the paper. Perhaps its time to see one of the other features of the
program, the Compress and Justify functions.
If you need to squeeze any more bars in, you can compress what you've done so
far either to right or to left - usually to the left. Place the cursor at the
right-hand end of the music first (this is important) and then select the
Staves Menu. On here you can see System Compress Left. If you select it then
the menu disappears and the stave has been compressed left from the cursor.
"From the cursor" was an important phrase: you might want to widen a gap in
the music somewhere to insert a missing bar: then you'd want to compress left
from a point in the middle of the stave (and maybe compress right too).
The amout of compression is set at 20%: you can change this on the options
menu.
Alternatively if you've finished a bar rather short of the right-hand side then
you can place a bar line in its natural place (NOT at the right-hand side of
the screen), take the cursor back to (say) just after the key signature and
then select Justify from the Staves menu and bingo! the notes are re-
spread out so that the bar line you ended with is nicely placed against the
right side of the stave. Cunning stuff, this software.
Another bar line and you can repeat the whole sequence.
FILLING THE SECOND STAVE
Moving to the second stave is simple. Press PgDn and the cursor jumps to that
stave. In fact PgDn will cycle between all the staves visible on the screen at
one time, and of course PgUp reverses the motion.
You'll need to add a bass clef, key signature and time signature. I'm going to
leave you to do that: Here are some useful keys:
Home Cursor to left
Tab Cursor lines up on next object
Alt-S Define clef
K Define key signature
Alt-U Upper number of time signature
Alt-L Lower number of time signature
And I'm going to leave the Frere Jacques bass part for you to fill in. Off you
go and add a bass part too. I refuse to be responsible for the way it would
sound.
GENERAL PRINCIPLES
Now that you've created a piece of music, it's time to review a few general
principles:
1 Symbols are created by a particular key-press, but are not fixed as
part of the document until accepted by either Enter, Space or Tab
(Tab jumps to the next defined symbol in the system)
2 Until that time they can be modified in ways appropriate to their
nature, or changed to other objects by the appropriate key-press.
3 In particular they can be moved left or right, sometimes up or down,
notes can be beamed (Backspace), dotted (.), changed in size (0) and
other attributes modified. See Help (F1) for a complete list.
4 Objects (once fixed in the page) can be modified by pressing F10 and
entering Edit Mode. Common-sense rules apply to modifications and
key-presses are the same as those for object creation, except that
the delete key (Del) can be used to delete the object in question.
5 Bar-lines are something of a special case. While they can be created
from any stave, as objects they exist only on the top stave of a
system, and so can be edited only on that stave.
6 Squeezing in that extra bar, or expanding what you've got to fill the
whole line is simple once the music is in. Place the cursor in the
best place and select Compress or Justify from the Staves menu.
OTHER SYMBOLS
Now and again you'll need a rest (if you see what I mean). This obeys the same
rules for length as notes, except it's the Z key. (Zzzz=asleep=rest, geddit?).
So you've got Z, and shift-Z. You can move the rest up or down a line at a time
with the arrow keys, the same way as you moved a note through an octave.
There are in total over 160 symbols available in NoteWorthy. Some of the
commonest other ones (like the eyebrow thing which makes a pause - technically
called a fermata if you're in the know) are available in Symbol Mode. Symbol
Mode is fun and obvious: press Ctrl-F12 or select it from the Mode menu.
There's just one thing to be aware of: EVERYTHING in NoteWorthy is attached to
a stave, and the stave a symbol is attached to will be the one the cursor was
on when you entered Symbol Mode. (If you think about it you want everything to
be attached to a stave so that it gets compressed right, or moved up when the
stave moves up). Consequently you'll find you can't move your symbol just
ANYWHERE on the screen, you're limited to a region around the stave the symbol
will be attached to. Try it and see.
You can always press Esc to abort Symbol Mode.
OTHER MODES - TEXT
You will want to add titles and expressive markings to your music. Pressing F9
takes you to TEXT MODE, and if you've got colour then you will find the border
colour change to remind you.
Now you see the cursor is a small cross: it shows where text will be entered.
Also at the bottom of the screen you see the letters Text: these show the font
which you will be using. The font can be changed (before you enter any text) by
pressing F9 again. Do that now, and cycle through the five fonts. One font is
called "BIG" because it's too big to fit in that little space at the bottom.
Text can be typed (and moved with the arrow keys). As with symbols, it needs
freezing into place with the ENTER key.
Adding text is easy - and due to the WYSIWYG nature of NoteWorthy you can be
absolutely certain that what you type appears on your printout in exactly the
same shape and size.
There are just three special symbols in text mode: press Alt-C for a Copyright
symbol, Alt-N for a natural sign and Alt-B for a flat sign. You can also make
special chord symbols which print out normally but change when you transpose by
pressing Ctrl-A to Ctrl-G.
And the ~ sign is a bit bigger and meets its neighbour so that you can make a
wavy line for trill symbols by typing "tr~~~~~~~~~" in text mode. We think of
everything.
While we're on the ~ key, it can also make an arpeggiando (spread chord) sign
when you type it in Enter Mode: press ~ a few times and manoeuvre your symbol
into position before freezing it.
OTHER MODES - LINES
Straight lines and curves can be drawn. Press F11 to enter LINE MODE. Now you
have a large cursor which you should move to the place your first straight line
should start at. When you're there you can press Enter and that's the start
point fixed. Now as you move the cursor a line stretches out behind you.
Pressing Enter again fixes the end of this and the start of the next line, so
that you'll have to press Esc to abort the LINE MODE and the line being
defined.
Why not try a decrescendo line? Move to the start, Press Enter.
Move along to the right an inch or two and down a few pixels. Press Enter, then
back to the left to a point underneath the first point (the big cursor helps
here). Press Enter again and then Escape to complete LINE MODE.
OTHER MODES - CURVES
You can draw curves to indicate phrases or slurs. Enter CURVE MODE with
F12. (Again colour screens change border colour). Now move the cursor (which
is a small box or set of four dots) to the start point and press Enter. The
cursor moves slightly to the right now to get you started, so move it further
to the right to define a second point on the curve. Press Enter again: now a
straight line joins the two points defined. Move to the right again and up or
down and define a third point. Now you see a curve joining the three points,
you can continue this up for up to 20 points, but that's plenty because most
slurs only need 3 points and phrases 4 or 5.
One thing to note is that curves are drawn left-to-right so you won't be able
to move left past a previous point but in practice this is no problem.
Why not make a few slurs on the notes drawn? They also look good when near the
ends of the stems of the notes (rather than the heads) and you should be able
to make a good slur using only a rise or fall of about 1 or 2 pixels.
OTHER MODES - BLOCK MODE
It's handy in lots of places to copy blocks of music or text and so on. BLOCK
MODE is entered with F8, and the instructions are all at the bottom of the
screen as you go.
First you move the cursor to one corner of the stuff you want to copy and press
Enter. Then to the other corner and press Enter (as the notes say at the
bottom). The stuff you'll copy is coloured red (grey) to show you what it is.
Now you can move to the target position, on another stave or the same stave
with the right/left/PgUp/PgDn keys.
Now you can press Alt-C to copy the stuff, or Alt-M to move it. Or you could
have deleted it with Alt-D. All in the prompt at the bottom of the screen.
──────────────────────────────────────────────────
Well that's the end of this tutorial now I've got you started. Now off you go
and read the manual - or at best browse through the Help Screens. There are
some sample files too to have a look at. Off you go. Enjoy!